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Contractsv1.9.0

Player Mount

⭐ Premium

Progress counts only when the player is mounted on one of the specified mounts, or on anything at all when the list is empty.

{
"type": "PlayerMount",
"mounts": ["horse", "minicopter.entity"]
}
FieldTypeDescription
typestringExactly 'PlayerMount'
mountsstring[]The entity prefab names of the mounts the player can be on for the condition to count. An empty list means mounted on anything.
  • Mounts are matched by vehicle prefab name. The player counts as mounted when seated on any one of the listed mounts.
  • An empty list means any mount. The player still has to be mounted on something, so “kill 2 scientists while mounted” is this condition with "mounts": [].
  • A deployed parachute mounts the player, so “while parachuting” is this condition with the parachute entity:
{
"type": "PlayerMount",
"mounts": ["parachute"]
}