Player Mount
⭐ Premium
Progress counts only when the player is mounted on one of the specified mounts, or on anything at all when the list is empty.
{ "type": "PlayerMount", "mounts": ["horse", "minicopter.entity"]}Fields
Section titled “Fields”| Field | Type | Description |
|---|---|---|
type | string | Exactly 'PlayerMount' |
mounts | string[] | The entity prefab names of the mounts the player can be on for the condition to count. An empty list means mounted on anything. |
- Mounts are matched by vehicle prefab name. The player counts as mounted when seated on any one of the listed mounts.
- An empty list means any mount. The player still has to be mounted on
something, so “kill 2 scientists while mounted” is this condition with
"mounts": []. - A deployed parachute mounts the player, so “while parachuting” is this condition with the parachute entity:
{ "type": "PlayerMount", "mounts": ["parachute"]}