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These docs reflect Contracts v0.6.0, the latest release. Older servers may differ.

Player Mount

Progress counts only when the player is mounted on one of the specified mounts.

{
"type": "PlayerMount",
"mounts": ["horse", "minicopter.entity"]
}
Field Type Description
type string Exactly 'PlayerMount'
mounts string[] The entity prefab names of the mounts the player can be on for the condition to count.
  • Mounts are matched by vehicle prefab name. The player counts as mounted when seated on any one of the listed mounts.
  • The list must have at least one entry.