Craft
Requires the player to craft specified items. Counts the number of items crafted.
{ "type": "Craft", "title": "Craft bandages", "description": "", "amountRequired": 20, "conditions": {}, "items": ["bandage"]}Fields
Section titled “Fields”| Field | Type | Description |
|---|---|---|
type | string | Exactly 'Craft' |
title | string | Short, human-readable name. Must not be empty. |
description | string | A blurb of 1 to 3 sentences. May be empty if the title is self-explanatory. |
amountRequired | integer (≥ 1) | How many units must be completed. What a unit means depends on the objective type. Minimum 1. |
conditions | map | Optional conditions that restrict when progress counts. Progress is recorded only when the objective's main requirement and all of these conditions are met. Use an empty map for none. |
items | string[] | Rust item shortNames, lowercase dotted (e.g. rifle.ak, rifle.bolt, wood, stones, metal.fragments, scrap, hqm, lowgradefuel). |
- Progress increments when a craft finishes, by the crafted stack amount. Crafting a stack of 10 counts as 10.