Guides
Guides are task-oriented recipes for doing something specific with Contracts that goes beyond the everyday authoring covered by the feature reference. Each one walks a goal step by step and links out to the reference pages for the details.
Add a contract to an active rotationHow to make a contract go live in a category that has already rotated, without waiting for its next cycle.
Edit contracts mid-rotationLearn what happens when you edit a contract while it is already in an active category rotation and what to expect.
Getting item & entity namesLearn how to find the correct item and entity names to use in your contracts
Translating your contentGive contract titles, descriptions, category names, objective and reward text, and preset display names per-language translations that players see in their own language.
