Item
Grants a specified quantity of a Rust item to the player when the reward is claimed.
{ "type": "Item", "title": "", "description": "", "eligiblePermissions": [], "item": "scrap", "quantity": 250}Fields
Section titled “Fields”| Field | Type | Description |
|---|---|---|
type | string | Exactly 'Item' |
title | string | Display name. May be empty to use the reward type's default name (recommended for most rewards). |
titleTranslations | map | null | Per-language overrides for title, mapping a language code (like "fr" or "zh-CN") to the translated text. Players whose language has no entry (matched case-insensitively, no region fallback) or a blank one see title instead. null when there are none. |
description | string | A short blurb of 1 to 3 sentences. May be empty. |
descriptionTranslations | map | null | Per-language overrides for description, mapping a language code (like "fr" or "zh-CN") to the translated text. Players whose language has no entry (matched case-insensitively, no region fallback) or a blank one see description instead. null when there are none. |
eligiblePermissions | string[] | Permission strings that gate this reward, using any-of logic: a non-empty list grants the reward to any player holding at least one of the listed permissions. An empty array means everyone is eligible. |
item | string | Rust item shortNames, lowercase dotted (e.g. rifle.ak, rifle.bolt, wood, stones, metal.fragments, scrap, hqm, lowgradefuel). |
quantity | integer (≥ 1) | Number of items granted. |
itemmust be a valid Rust item shortname (or item id), or the reward is treated as invalid.- If
titleis left empty, the reward displays a default name.
